Index
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H
- handleBetrayal(String, String) - Method in class net.chen.legacyLand.nation.diplomacy.GuaranteeManager
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处理违约惩罚
- handleClick(Player, GuiSession, int, ClickType) - Method in class net.chen.legacyLand.gui.GuiForm
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处理元素点击
- handleDefenderVictory(FlagWarData) - Method in class net.chen.legacyLand.war.flagwar.FlagWarManager
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处理防守方胜利(旗帜被破坏)
- handleInventoryClick(Player, GuiSession, int) - Method in class net.chen.legacyLand.gui.elements.ListElement
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处理 Inventory 点击(由 GuiForm 路由)
- handleInventoryClick(Player, GuiSession, int) - Method in class net.chen.legacyLand.gui.elements.MultiSelectElement
- has(UUID) - Method in class net.chen.legacyLand.economy.minting.MintingSessionManager
- hasAchievement(UUID, Achievements) - Method in class net.chen.legacyLand.achievements.AchievementManager
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检查玩家是否拥有成就
- hasAchievement(Achievements) - Method in class net.chen.legacyLand.player.PlayerData
- hasActiveLaw(String, LawType) - Method in class net.chen.legacyLand.nation.law.LawManager
- hasCompleted(String) - Method in class net.chen.legacyLand.nation.tech.NationTechState
- hasData(String) - Method in class net.chen.legacyLand.gui.GuiSession
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检查会话是否包含指定数据
- hasEffect(String) - Method in record class net.chen.legacyLand.nation.tech.TechNode
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检查某个效果键是否存在
- hasGuarantee(String, String) - Method in class net.chen.legacyLand.nation.diplomacy.GuaranteeManager
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检查是否存在保卫关系
- hashCode() - Method in record class net.chen.legacyLand.database.DatabaseMigration.ColumnDef
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Returns a hash code value for this object.
- hashCode() - Method in record class net.chen.legacyLand.item.attribute.TechRequirement
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Returns a hash code value for this object.
- hashCode() - Method in record class net.chen.legacyLand.nation.law.ActiveLaw
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Returns a hash code value for this object.
- hashCode() - Method in record class net.chen.legacyLand.nation.politics.PoliticalSystem
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Returns a hash code value for this object.
- hashCode() - Method in record class net.chen.legacyLand.nation.tech.TechNode
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Returns a hash code value for this object.
- hashCode() - Method in record class net.chen.legacyLand.nation.TreasuryRequest
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Returns a hash code value for this object.
- hashCode() - Method in record class net.chen.legacyLand.resource.BiomeResourceConfig.ResourceDrop
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Returns a hash code value for this object.
- hashCode() - Method in record class net.chen.legacyLand.resource.LogisticsCalculator.TransportCost
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Returns a hash code value for this object.
- hashCode() - Method in record class net.chen.legacyLand.resource.pricing.LandPriceInquiry
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Returns a hash code value for this object.
- hasPendingPriceSet(UUID) - Method in class net.chen.legacyLand.market.MarketManager
- hasPermission(UUID, OrganizationPermission) - Method in class net.chen.legacyLand.organization.Organization
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检查玩家是否拥有指定权限
- hasPermission(NationPermission) - Method in enum class net.chen.legacyLand.nation.NationRole
- hasPermission(OrganizationPermission) - Method in class net.chen.legacyLand.organization.OrganizationMember
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检查是否拥有指定权限
- hasPermission(Player, NationPermission) - Method in class net.chen.legacyLand.nation.NationManager
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检查玩家是否有权限
- hasStock() - Method in class net.chen.legacyLand.organization.outpost.OutpostGoods
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是否有库存
- hasTechAccess(Player, String) - Method in class net.chen.legacyLand.nation.tech.TechManager
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检查玩家是否可以访问科技(包括保卫国的科技溢出)
- hasUnlocked(String, String) - Method in class net.chen.legacyLand.nation.tech.TechManager
- hasVoted(UUID) - Method in class net.chen.legacyLand.war.civilwar.CivilWarVote
- healFracture(Player) - Method in class net.chen.legacyLand.player.status.PlayerStatusManager
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治疗骨折
- HEAT_STROKE - Enum constant in enum class net.chen.legacyLand.player.status.BodyStatus
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高温状态 条件:玩家体温值在3min之内大于40°C BUFF:反胃II 60s,缓慢掉血,如持续6min以上则持续掉血
- HEATSTROKE - Enum constant in enum class net.chen.legacyLand.player.PlayerStatus
- HEMOSTATIC_MEDICINE - Enum constant in enum class net.chen.legacyLand.player.status.MedicalItemType
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止血药 - 治疗流血
- HERBAL_MEDICINE - Enum constant in enum class net.chen.legacyLand.player.status.MedicalItemType
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草药包 - 治疗砸伤、水肿、火伤
- HIGH_PURITY_COPPER - Enum constant in enum class net.chen.legacyLand.resource.ResourceType
- HIGH_PURITY_GOLD - Enum constant in enum class net.chen.legacyLand.resource.ResourceType
- HIGH_PURITY_IRON - Enum constant in enum class net.chen.legacyLand.resource.ResourceType
- HOSTILE - Enum constant in enum class net.chen.legacyLand.nation.diplomacy.RelationType
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敌对状态
- HOSTILE_RELATION - Enum constant in enum class net.chen.legacyLand.nation.transaction.NationTradeManager.TradeResult
- HYPOTHERMIA - Enum constant in enum class net.chen.legacyLand.player.PlayerStatus
- HYPOTHERMIA - Enum constant in enum class net.chen.legacyLand.player.status.BodyStatus
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严寒状态 条件:玩家体温值在3min之内小于10°C BUFF:缓慢+30%,虚弱I,如持续6min以上则持续掉血
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