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H

handleBetrayal(String, String) - Method in class net.chen.legacyLand.nation.diplomacy.GuaranteeManager
处理违约惩罚
handleClick(Player, GuiSession, int, ClickType) - Method in class net.chen.legacyLand.gui.GuiForm
处理元素点击
handleDefenderVictory(FlagWarData) - Method in class net.chen.legacyLand.war.flagwar.FlagWarManager
处理防守方胜利(旗帜被破坏)
handleInventoryClick(Player, GuiSession, int) - Method in class net.chen.legacyLand.gui.elements.ListElement
处理 Inventory 点击(由 GuiForm 路由)
handleInventoryClick(Player, GuiSession, int) - Method in class net.chen.legacyLand.gui.elements.MultiSelectElement
 
has(UUID) - Method in class net.chen.legacyLand.economy.minting.MintingSessionManager
 
hasAchievement(UUID, Achievements) - Method in class net.chen.legacyLand.achievements.AchievementManager
检查玩家是否拥有成就
hasAchievement(Achievements) - Method in class net.chen.legacyLand.player.PlayerData
 
hasActiveLaw(String, LawType) - Method in class net.chen.legacyLand.nation.law.LawManager
 
hasCompleted(String) - Method in class net.chen.legacyLand.nation.tech.NationTechState
 
hasData(String) - Method in class net.chen.legacyLand.gui.GuiSession
检查会话是否包含指定数据
hasEffect(String) - Method in record class net.chen.legacyLand.nation.tech.TechNode
检查某个效果键是否存在
hasGuarantee(String, String) - Method in class net.chen.legacyLand.nation.diplomacy.GuaranteeManager
检查是否存在保卫关系
hashCode() - Method in record class net.chen.legacyLand.database.DatabaseMigration.ColumnDef
Returns a hash code value for this object.
hashCode() - Method in record class net.chen.legacyLand.item.attribute.TechRequirement
Returns a hash code value for this object.
hashCode() - Method in record class net.chen.legacyLand.nation.law.ActiveLaw
Returns a hash code value for this object.
hashCode() - Method in record class net.chen.legacyLand.nation.politics.PoliticalSystem
Returns a hash code value for this object.
hashCode() - Method in record class net.chen.legacyLand.nation.tech.TechNode
Returns a hash code value for this object.
hashCode() - Method in record class net.chen.legacyLand.nation.TreasuryRequest
Returns a hash code value for this object.
hashCode() - Method in record class net.chen.legacyLand.resource.BiomeResourceConfig.ResourceDrop
Returns a hash code value for this object.
hashCode() - Method in record class net.chen.legacyLand.resource.LogisticsCalculator.TransportCost
Returns a hash code value for this object.
hashCode() - Method in record class net.chen.legacyLand.resource.pricing.LandPriceInquiry
Returns a hash code value for this object.
hasPendingPriceSet(UUID) - Method in class net.chen.legacyLand.market.MarketManager
 
hasPermission(UUID, OrganizationPermission) - Method in class net.chen.legacyLand.organization.Organization
检查玩家是否拥有指定权限
hasPermission(NationPermission) - Method in enum class net.chen.legacyLand.nation.NationRole
 
hasPermission(OrganizationPermission) - Method in class net.chen.legacyLand.organization.OrganizationMember
检查是否拥有指定权限
hasPermission(Player, NationPermission) - Method in class net.chen.legacyLand.nation.NationManager
检查玩家是否有权限
hasStock() - Method in class net.chen.legacyLand.organization.outpost.OutpostGoods
是否有库存
hasTechAccess(Player, String) - Method in class net.chen.legacyLand.nation.tech.TechManager
检查玩家是否可以访问科技(包括保卫国的科技溢出)
hasUnlocked(String, String) - Method in class net.chen.legacyLand.nation.tech.TechManager
 
hasVoted(UUID) - Method in class net.chen.legacyLand.war.civilwar.CivilWarVote
 
healFracture(Player) - Method in class net.chen.legacyLand.player.status.PlayerStatusManager
治疗骨折
HEAT_STROKE - Enum constant in enum class net.chen.legacyLand.player.status.BodyStatus
高温状态 条件:玩家体温值在3min之内大于40°C BUFF:反胃II 60s,缓慢掉血,如持续6min以上则持续掉血
HEATSTROKE - Enum constant in enum class net.chen.legacyLand.player.PlayerStatus
 
HEMOSTATIC_MEDICINE - Enum constant in enum class net.chen.legacyLand.player.status.MedicalItemType
止血药 - 治疗流血
HERBAL_MEDICINE - Enum constant in enum class net.chen.legacyLand.player.status.MedicalItemType
草药包 - 治疗砸伤、水肿、火伤
HIGH_PURITY_COPPER - Enum constant in enum class net.chen.legacyLand.resource.ResourceType
 
HIGH_PURITY_GOLD - Enum constant in enum class net.chen.legacyLand.resource.ResourceType
 
HIGH_PURITY_IRON - Enum constant in enum class net.chen.legacyLand.resource.ResourceType
 
HOSTILE - Enum constant in enum class net.chen.legacyLand.nation.diplomacy.RelationType
敌对状态
HOSTILE_RELATION - Enum constant in enum class net.chen.legacyLand.nation.transaction.NationTradeManager.TradeResult
 
HYPOTHERMIA - Enum constant in enum class net.chen.legacyLand.player.PlayerStatus
 
HYPOTHERMIA - Enum constant in enum class net.chen.legacyLand.player.status.BodyStatus
严寒状态 条件:玩家体温值在3min之内小于10°C BUFF:缓慢+30%,虚弱I,如持续6min以上则持续掉血
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