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A

ABSOLUTE_MONARCHY - Enum constant in enum class net.chen.legacyLand.nation.GovernmentType
君主专制(试验性)
accumulateDecrement(String, int, int, double) - Method in class net.chen.legacyLand.resource.pricing.ChunkResourceManager
累加一个待 flush 的衰减量。
AchievementManager - Class in net.chen.legacyLand.achievements
 
AchievementManager(PlayerManager, DatabaseManager) - Constructor for class net.chen.legacyLand.achievements.AchievementManager
 
Achievements - Enum Class in net.chen.legacyLand.achievements
 
AchievementsEvents - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents() - Constructor for class net.chen.legacyLand.achievements.event.AchievementsEvents
 
AchievementsEvents.PlayerBrewPotion - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerCatchFish - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerChopLog - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerCollectLoot - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerEnchantItem - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerEnterDimension - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerHarvestCrop - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerKillMonster - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerMineCoal - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerMineStone - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerObtainBranches - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerObtainRareOre - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerObtainSeedFirstly - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerPlaceBlocks - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerPlantCrop - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerRepairItem - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerTameAnimal - Class in net.chen.legacyLand.achievements.event
 
AchievementsEvents.PlayerVisitBiome - Class in net.chen.legacyLand.achievements.event
 
ActionBarUpdateTask - Class in net.chen.legacyLand.player.status
ActionBar 更新任务 每0.5秒更新一次所有在线玩家的 ActionBar 显示
ActionBarUpdateTask() - Constructor for class net.chen.legacyLand.player.status.ActionBarUpdateTask
 
ACTIVE - Enum constant in enum class net.chen.legacyLand.war.flagwar.FlagWarStatus
进行中
ACTIVE - Enum constant in enum class net.chen.legacyLand.war.WarStatus
进行中
ActiveLaw - Record Class in net.chen.legacyLand.nation.law
生效中的法令数据
ActiveLaw(String, String, LawType, String, String, long, long) - Constructor for record class net.chen.legacyLand.nation.law.ActiveLaw
Creates an instance of a ActiveLaw record class.
ADD_OUTPOST_GOODS - Enum constant in enum class net.chen.legacyLand.organization.OrganizationPermission
 
addAchievement(Achievements) - Method in class net.chen.legacyLand.player.PlayerData
 
addAttacker(WarParticipant) - Method in class net.chen.legacyLand.war.War
添加攻击方参与者
addChest(MarketChest) - Method in class net.chen.legacyLand.market.Market
 
addCityCore(String, String, Location) - Method in class net.chen.legacyLand.war.siege.SiegeWarManager
添加城市核心
addCityCore(String, Location) - Method in class net.chen.legacyLand.war.siege.SiegeWar
添加城市核心
addColumn(String, String) - Method in class net.chen.legacyLand.database.DatabaseMigration.TableDef
 
addColumn(String, String, boolean, String) - Method in class net.chen.legacyLand.database.DatabaseMigration.TableDef
 
addCompleted(String) - Method in class net.chen.legacyLand.nation.tech.NationTechState
 
addDefender(WarParticipant) - Method in class net.chen.legacyLand.war.War
添加防守方参与者
addDescription(String) - Method in class net.chen.legacyLand.gui.elements.ToggleElement
添加描述行
addDistrictCore(String, String, Location) - Method in class net.chen.legacyLand.war.siege.SiegeWarManager
添加区块核心
addDistrictCore(String, Location) - Method in class net.chen.legacyLand.war.siege.SiegeWar
添加区块核心
addElement(GuiElement) - Method in class net.chen.legacyLand.gui.GuiForm
添加元素
addFacility(String, FacilityType) - Method in class net.chen.legacyLand.nation.facility.FacilityManager
 
addGoods(OutpostGoods) - Method in class net.chen.legacyLand.organization.outpost.Outpost
添加货物
addGoods(Outpost, ItemStack, double, int) - Method in class net.chen.legacyLand.organization.OrganizationManager
添加货物到据点
addIndex(String) - Method in class net.chen.legacyLand.database.DatabaseMigration.TableDef
 
addMainProfessionExp(int) - Method in class net.chen.legacyLand.player.PlayerData
增加主职业经验
addMember(UUID, OrganizationRole) - Method in class net.chen.legacyLand.organization.Organization
添加成员
addOption(String, String) - Method in class net.chen.legacyLand.gui.elements.DropdownElement
 
addParticipant(String, WarParticipant, boolean) - Method in class net.chen.legacyLand.war.WarManager
添加参与者到战争
addPathPoint(Location) - Method in class net.chen.legacyLand.war.siege.SupplyLine
添加路径点
addPermission(OrganizationPermission) - Method in class net.chen.legacyLand.organization.OrganizationMember
添加权限
addPoints(int) - Method in class net.chen.legacyLand.nation.tech.NationTechState
 
addProgress(int) - Method in class net.chen.legacyLand.war.siege.Outpost
增加进度
addResearchPoints(String, int) - Method in class net.chen.legacyLand.nation.tech.TechManager
 
addReserve(String, double) - Method in class net.chen.legacyLand.economy.TreasuryManager
增加储备金(SBC/金锭)
addStep(GuiForm) - Method in class net.chen.legacyLand.gui.FormWizard
添加步骤
addSubProfessionExp(int) - Method in class net.chen.legacyLand.player.PlayerData
增加副职业经验
addSupply(int) - Method in class net.chen.legacyLand.war.WarParticipant
补充补给
addSupply(ItemStack) - Method in class net.chen.legacyLand.war.siege.SupplyStation
添加补给
addSupplyLine(SupplyLine) - Method in class net.chen.legacyLand.war.siege.SiegeWar
添加补给线
addSupplyStation(SupplyStation) - Method in class net.chen.legacyLand.war.siege.SiegeWar
添加补给站
addUniqueKey(String) - Method in class net.chen.legacyLand.database.DatabaseMigration.TableDef
 
addVote(UUID, boolean) - Method in class net.chen.legacyLand.nation.law.LawProposal
 
addVote(UUID, boolean) - Method in class net.chen.legacyLand.war.civilwar.CivilWarVote
 
ADJUST_LAND_RENT_TAX - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
ADJUST_LAND_SALE_TAX - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
ADJUST_SUPPLY_REWARD - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
ADJUST_TAX_RATE - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
ADJUST_VASSAL_TAX - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
adjustTemperature(double) - Method in class net.chen.legacyLand.player.PlayerData
调整体温
AdministrationCommands - Class in net.chen.legacyLand.command
 
AdministrationCommands() - Constructor for class net.chen.legacyLand.command.AdministrationCommands
 
AESUtil - Class in net.chen.legacyLand.loader
 
ALCHEMIST - Enum constant in enum class net.chen.legacyLand.player.Profession
 
ALLIANCE_DEFENSIVE - Enum constant in enum class net.chen.legacyLand.nation.diplomacy.RelationType
同盟 - 共同防御协议
ALLIANCE_OFFENSIVE - Enum constant in enum class net.chen.legacyLand.nation.diplomacy.RelationType
同盟 - 共同进攻协议
ALLOCATE_FUNDS_TO_CITY - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
ALLOCATE_FUNDS_TO_DEFENSE - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
ALREADY_COMPLETED - Enum constant in enum class net.chen.legacyLand.nation.tech.TechManager.ResearchResult
 
ALREADY_IN_ORG - Enum constant in enum class net.chen.legacyLand.organization.OrganizationManager.OrganizationCreateResult
 
ALREADY_MARKET - Enum constant in enum class net.chen.legacyLand.market.MarketManager.MarketCreateResult
 
ALREADY_VOTED - Enum constant in enum class net.chen.legacyLand.nation.law.LawManager.VoteResult
 
AMNESTY - Enum constant in enum class net.chen.legacyLand.nation.law.LawType
 
ANCIENT_DEBRIS_FINDER - Enum constant in enum class net.chen.legacyLand.achievements.Achievements
 
ANIMAL_TAMER - Enum constant in enum class net.chen.legacyLand.achievements.Achievements
 
ANOREXIA - Enum constant in enum class net.chen.legacyLand.player.status.BodyStatus
厌食状态 条件:频繁食用单一食物(存在15次起判断) BUFF:反胃I 20s
ANTIDOTE - Enum constant in enum class net.chen.legacyLand.player.status.MedicalItemType
解毒剂 - 治疗中毒
append(String) - Method in class net.chen.legacyLand.util.Translatable
 
append(Translatable) - Method in class net.chen.legacyLand.util.Translatable
 
append(Component) - Method in class net.chen.legacyLand.util.Translatable
 
appended() - Method in class net.chen.legacyLand.util.Translatable
 
appendedAsComponent() - Method in class net.chen.legacyLand.util.Translatable
 
applyAttributes(ItemStack, ItemAttributes) - Method in interface net.chen.legacyLand.item.CustomItem
将属性写入 PDC 并设置原生 AttributeModifier
applyBodyStatus(Player, BodyStatus) - Method in class net.chen.legacyLand.player.status.PlayerStatusManager
应用身体状态效果
applyClinic(Player, String) - Method in class net.chen.legacyLand.nation.facility.FacilityManager
 
applyInjuryStatus(Player, InjuryStatus) - Method in class net.chen.legacyLand.player.status.PlayerStatusManager
应用受伤状态(战场)
applyLifeInjuryStatus(Player, LifeInjuryStatus) - Method in class net.chen.legacyLand.player.status.PlayerStatusManager
应用受伤状态(生活)
applySystemChange(Nation, String, String) - Method in class net.chen.legacyLand.nation.politics.PoliticalSystemManager
当国家切换政体时,触发效果变更
applyToPlayer(Player) - Method in class net.chen.legacyLand.nation.politics.effects.SpeedBoostEffect
为新加入的玩家应用速度效果(可在玩家加入国家事件中调用)
applyTradeTax(UUID, Location, double) - Method in class net.chen.legacyLand.economy.tax.TaxManager
 
applyWaterStation(Player, String) - Method in class net.chen.legacyLand.nation.facility.FacilityManager
 
APPOINT_ALL_POSITIONS - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
APPOINT_MAYOR - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
APPROVE_TREASURY_REQUEST - Enum constant in enum class net.chen.legacyLand.nation.NationPermission
 
approveRequest(Player, TreasuryRequest) - Method in class net.chen.legacyLand.nation.NationManager
审批通过取物申请
ARCHER - Enum constant in enum class net.chen.legacyLand.player.Profession
 
ARCHITECT - Enum constant in enum class net.chen.legacyLand.achievements.Achievements
 
areAllCoresDestroyed() - Method in class net.chen.legacyLand.war.siege.SiegeWar
检查所有核心是否被摧毁
areTownsAdjacent(String, String) - Method in class net.chen.legacyLand.war.siege.SiegeWarManager
检查两个城镇是否接壤
args() - Method in class net.chen.legacyLand.util.Translatable
 
args(Object...) - Method in class net.chen.legacyLand.util.Translatable
 
ARROW_WOUND - Enum constant in enum class net.chen.legacyLand.player.PlayerStatus
 
ARROW_WOUND - Enum constant in enum class net.chen.legacyLand.player.status.InjuryStatus
箭伤 条件:玩家被弓箭射到概率触发 CD:10s BUFF:缓慢+5%,一次性掉5%-10%生命值
askerId() - Method in record class net.chen.legacyLand.resource.pricing.LandPriceInquiry
Returns the value of the askerId record component.
askerName() - Method in record class net.chen.legacyLand.resource.pricing.LandPriceInquiry
Returns the value of the askerName record component.
ATTACKER_VICTORY - Enum constant in enum class net.chen.legacyLand.war.flagwar.FlagWarStatus
攻击方胜利(计时器完成)
ATTORNEY_GENERAL - Enum constant in enum class net.chen.legacyLand.nation.NationRole
 
AttributeEvaluator - Class in net.chen.legacyLand.item.attribute
属性动态修正工具类 根据玩家所属国家的科技等级计算物品实际效能
auth() - Static method in class net.chen.legacyLand.loader.EncryptedClassLoader
 
Auth - Class in net.legacyland
 
Auth() - Constructor for class net.legacyland.Auth
 
Authorize - Class in net.chen.legacyLand
授权验证入口:启动时验证 + 每 6 小时心跳检查。
AuthTest - Class in net.legacyland
授权系统手动测试入口(需要已编译的 native 库)。
AuthTest() - Constructor for class net.legacyland.AuthTest
 
AUTUMN - Enum constant in enum class net.chen.legacyLand.season.Season.SeasonType
 
AVAILABLE - Enum constant in enum class net.chen.legacyLand.nation.tech.TechStatus
 
AWAITING_DENOM - Enum constant in enum class net.chen.legacyLand.economy.minting.MintingSession.State
 
AXE_WOUND - Enum constant in enum class net.chen.legacyLand.player.status.InjuryStatus
斧伤 条件:玩家被轻斧/重斧砍到概率触发 CD:10s BUFF:缓慢+30%,一次性掉10%-15%生命值,10%触发骨折BUFF
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