Class PlayerStatusManager
java.lang.Object
net.chen.legacyLand.player.status.PlayerStatusManager
玩家状态管理器
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Method Summary
Modifier and TypeMethodDescriptionvoidapplyBodyStatus(org.bukkit.entity.Player player, BodyStatus status) 应用身体状态效果voidapplyInjuryStatus(org.bukkit.entity.Player player, InjuryStatus status) 应用受伤状态(战场)voidapplyLifeInjuryStatus(org.bukkit.entity.Player player, LifeInjuryStatus status) 应用受伤状态(生活)voidcheckAndApplyBodyStatus(org.bukkit.entity.Player player, PlayerData playerData) 检查并应用身体状态voidclearPlayerData(UUID playerId) 清理玩家数据static PlayerStatusManagervoidhealFracture(org.bukkit.entity.Player player) 治疗骨折voidrecordFoodConsumption(org.bukkit.entity.Player player, String foodType) 记录食物消费
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Method Details
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getInstance
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checkAndApplyBodyStatus
检查并应用身体状态 -
applyBodyStatus
应用身体状态效果 -
applyInjuryStatus
应用受伤状态(战场) -
applyLifeInjuryStatus
应用受伤状态(生活) -
healFracture
public void healFracture(org.bukkit.entity.Player player) 治疗骨折 -
recordFoodConsumption
记录食物消费 -
clearPlayerData
清理玩家数据
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